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Looking back (MoD 2016)


In 2016 we were tasked with creating environments to be used in chemical simulations by the Ministry of Defence (MoD). We were split into different teams and had the option to do work on a specific environment type. Some people did urban environments set in the UK, others did heavily forested areas. Our team decided to work on a Middle Eastern inspired environment.

Our team composed of:

  • 2 Concept Artists

  • 3 3D Artists

  • 1 Texture Artist

  • 1 Producer/QA

My role within the team was as a 3D Artist and the producer/QA. Helping design aspects of the environment as well as ensuring the requirements of the brief were met to a high standard.


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