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From concept to reality, creating my character


Initially intended for the 2D animation unit, got sidetracked and ended up working on the same character in 3D. This was easier than I imagined it would be. All the elements I needed to create I already had a basic knowledge of and could use to help me realise my ideas. The concept for the character was inspired by scavengers seen in science fiction combined with design elements from rogue type characters. The helmet went through


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